Use this forum to post questions relating to WinGate, feature requests, technical or configuration problems
Sep 24 04 4:34 am
Hello.
I'm using Wingate 6.03 and I have a problem with the anticheat system PunkBuster used by the game Call of Duty.
My problem is that some game server uses PB to block players who are using either the same CD key or the same IP address.
The CD key is not a problem, I own two keys, but both the wingate server and the client shares the same IP address through NAT to connect to internet.
So, when one of my computer joins a game, it works perfectly, but when the second is entering the same game, both are kicked.
Is there a way to simulate separated IP address with wingate ?
Thanks.
Sep 24 04 10:34 am
Hi there
Unfortuantely there is no way to simulate multiple IP's with your scenario. Since WinGates focus is as a Proxy Server its purpose is designed to provide a single face to the Internet for multiple clients behind it.
(Of course it is possible that WinGate can have several external physical interfaces)
Unless the game implements Direct Play support which allows Internet game servers to accept multiple game sessions from one IP, then multiple sessions from client behind the WinGate machine will appear to the Game server as coming from one IP.
WinGate has support for Direct Play, so that multiple users can connect out from behind WinGate to a Game Server on the Internet.
Regards
Erwin
Powered by phpBB © phpBB Group.
phpBB Mobile / SEO by Artodia.