I wanna play 2vs2 game with my bro on Battle.net
I have:
- 2x StarCraft
- 2x computers
- 1x public IP
- LAN (192.168.0.1-2)
- 2x Windows XP SP2
- wingate
WHAT I DO:
1.
I forward port 6112 to 192.168.0.2 and he can host game
(WinGate > Services > New Services > UDP Mapping service > Service port = 6112 ; Default Mapping = 192.168.0.2 Port = 6112) mb i mess with BINDINGS or smth
2.
On 192.168.0.1 I set game data port = 6115
- Code: Select all
[HKEY_LOCAL_MACHINE\SOFTWARE\Battle.net\Configuration]
"Game Data Port" = dword:000017e3
here is my LAN:

here is my WinGate reg http://gamenet.pl/datas/users/65-wingate.txt
it's problem cos we can't play in same game w/o lag :( plz help
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For masquarde on linux serwer i belive it will be work:
for kerneli 2.4:
- Code: Select all
iptables -A PREROUTING -t nat -j DNAT -p udp -d 64.233.167.99 --dport 60001 --to-destination 192.168.0.2:6112
iptables -A POSTROUTING -t nat -j SNAT -p udp -s 192.168.0.2 --sport 6112 --to-source 64.233.167.99:60001
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here is blizzard solution http://www.blizzard.de/support/information/proxy/wingate/